SurgSim::Graphics::OsgUnitCylinder Class Reference

OSG unit cylinder geode to be used as a primitive shape The cylinder is located at (0, 0, 0) and has a radius of 1 and height of 1. More...

#include <SurgSim/Graphics/OsgUnitCylinder.h>

Public Member Functions

OsgUnitCylinder ()
Constructor. More...

osg::ref_ptr< osg::Node > getNode () const
Returns the root OSG node for the plane to be inserted into the scene-graph. More...

Private Attributes

osg::ref_ptr< osg::Geode > m_geode
Root OSG node of the cylinder. More...

Detailed Description

OSG unit cylinder geode to be used as a primitive shape The cylinder is located at (0, 0, 0) and has a radius of 1 and height of 1.

Add the cylinder geode to a transform node to position and scale it.

Constructor & Destructor Documentation

 SurgSim::Graphics::OsgUnitCylinder::OsgUnitCylinder ( )
inline

Constructor.

Member Function Documentation

 osg::ref_ptr SurgSim::Graphics::OsgUnitCylinder::getNode ( ) const
inline

Returns the root OSG node for the plane to be inserted into the scene-graph.

Member Data Documentation

 osg::ref_ptr SurgSim::Graphics::OsgUnitCylinder::m_geode
private

Root OSG node of the cylinder.

The documentation for this class was generated from the following file: