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SurgSim::Graphics::OsgUniform< std::shared_ptr< OsgTextureRectangle > > Class Template Reference

Specialization of OsgUniform for OsgTextureRectangle. More...

#include <SurgSim/Graphics/OsgTextureUniform.h>

Inheritance diagram for SurgSim::Graphics::OsgUniform< std::shared_ptr< OsgTextureRectangle > >:
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Collaboration diagram for SurgSim::Graphics::OsgUniform< std::shared_ptr< OsgTextureRectangle > >:
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Public Member Functions

 OsgUniform (const std::string &name)
 Constructor. More...
 
- Public Member Functions inherited from SurgSim::Graphics::OsgTextureUniform< OsgTextureRectangle >
 OsgTextureUniform (const std::string &name)
 Constructor. More...
 
void setMinimumTextureUnit (size_t unit)
 This is the texture unit from where the search for a free texture unit will start. More...
 
size_t getMinimumTextureUnit () const
 
virtual void set (const std::shared_ptr< OsgTextureRectangle > &value)
 Sets the value of the uniform. More...
 
virtual const std::shared_ptr
< OsgTextureRectangle > & 
get () const
 Returns the value of the uniform. More...
 
virtual void addToStateSet (osg::StateSet *stateSet)
 Adds this uniform to the OSG state set. More...
 
virtual void removeFromStateSet (osg::StateSet *stateSet)
 Removes this uniform from the OSG state set. More...
 
- Public Member Functions inherited from SurgSim::Graphics::Uniform< std::shared_ptr< OsgTextureRectangle > >
 Uniform ()
 
- Public Member Functions inherited from SurgSim::Graphics::UniformBase
virtual ~UniformBase ()=0
 Destructor. More...
 
- Public Member Functions inherited from SurgSim::Framework::Accessible
 Accessible ()
 Default Constructor. More...
 
 ~Accessible ()
 Destructor. More...
 
template<class T >
getValue (const std::string &name) const
 Retrieves the value with the name by executing the getter if it is found and tries to convert it to the given type. More...
 
boost::any getValue (const std::string &name) const
 Retrieves the value with the name by executing the getter if it is found. More...
 
template<class T >
bool getValue (const std::string &name, T *value) const
 Retrieves the value with the name by executing the getter if it is found, and converts it to the type of the output parameter. More...
 
void setValue (const std::string &name, const boost::any &value)
 Sets a value of a property that has setter. More...
 
bool isReadable (const std::string &name) const
 Check whether a property is readable. More...
 
bool isWriteable (const std::string &name) const
 Check whether a property is writable. More...
 
void setGetter (const std::string &name, GetterType func)
 Sets a getter for a given property. More...
 
void setSetter (const std::string &name, SetterType func)
 Sets a setter for a given property. More...
 
void setAccessors (const std::string &name, GetterType getter, SetterType setter)
 Sets the accessors getter and setter in one function. More...
 
void removeAccessors (const std::string &name)
 Removes all the accessors (getter and setter) for a given property. More...
 
void forwardProperty (const std::string &name, const Accessible &target, const std::string &targetProperty)
 Adds a property with the given name that uses the targets accessors, in effect forwarding the value to the target. More...
 
void setSerializable (const std::string &name, EncoderType encoder, DecoderType decoder)
 Sets the functions used to convert data from and to a YAML::Node. More...
 
YAML::Node encode () const
 Encode this Accessible to a YAML::Node. More...
 
void decode (const YAML::Node &node)
 Decode this Accessible from a YAML::Node, will throw an exception if the data type cannot be converted. More...
 
template<>
boost::any getValue (const std::string &name) const
 
- Public Member Functions inherited from SurgSim::Graphics::OsgUniformBase
const std::string & getName () const
 Returns the name used in shader code to access this uniform. More...
 
osg::ref_ptr< osg::Uniform > getOsgUniform () const
 Returns the OSG uniform node. More...
 

Additional Inherited Members

- Public Types inherited from SurgSim::Framework::Accessible
typedef std::function
< boost::any(void)> 
GetterType
 
typedef std::function< void(boost::any)> SetterType
 
typedef std::function
< YAML::Node(void)> 
EncoderType
 
typedef std::function< void(const
YAML::Node *)> 
DecoderType
 
- Protected Member Functions inherited from SurgSim::Graphics::OsgUniformBase
 OsgUniformBase (const std::string &name)
 Constructor. More...
 
- Protected Attributes inherited from SurgSim::Graphics::OsgUniformBase
osg::ref_ptr< osg::Uniform > m_uniform
 OSG uniform node. More...
 

Detailed Description

template<>
class SurgSim::Graphics::OsgUniform< std::shared_ptr< OsgTextureRectangle > >

Specialization of OsgUniform for OsgTextureRectangle.

Constructor & Destructor Documentation

SurgSim::Graphics::OsgUniform< std::shared_ptr< OsgTextureRectangle > >::OsgUniform ( const std::string &  name)
inlineexplicit

Constructor.

Parameters
nameName used in shader code to access this uniform

The documentation for this class was generated from the following file: