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RigidCollisionRepresentation.h File Reference
#include <memory>
#include "SurgSim/Collision/Representation.h"
#include "SurgSim/Framework/ObjectFactory.h"
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class  SurgSim::Physics::RigidCollisionRepresentation
 Collision Representation class that wraps a RigidRepresentation, this can be used to strictly tie the Collision Representation to the Rigid, so even if the shape of the rigid changes, the collision representation will use the appropriate shape. More...




 SurgSim::Physics::SURGSIM_STATIC_REGISTRATION (RigidCollisionRepresentation)